User:Bold Clone

About Me
Big fan of BIONICLE. Old-timer. Been a fan since '01. Former Admin here, now I'm Turaga Bold Clone.

To-Do List

 * Revamp the comic pages. Several of the plot summaries are simply copied from another BIONICLE-based wiki, and we don't approve of plagiarism. Also, many comic pages are merely stubs. Even the good articles still need polishing up: adding quotes, filling out the infobox, expanding the list of appearances, listing the full credits, noting other features of interest. In progress.
 * Revamp the nav templates. The navigation templates need to be updated and standardized. Almost complete.
 * Design some award/achievement templates. Stuff to celebrate milestone edits (100 edits, 200 edits, 1000 edits...); stuff to celebrate anniversaries (1 year on the wiki, 2 years editing...); and some stuff for wiki leaders (a badge for rollbackers, badge for admins).
 * Upload building instructions. BIONICLE is based around sets. It makes sense to have copies of the building manuals for all the sets. A lot of articles don't have links to their sets, and those which do link to a non-functioning LEGO website. By linking to the BioMedia Project, we can be far more thorough in our collection of manuals, and link to a working site. Mostly complete.
 * Add external links to Brickipedia for set info. BIONICLE is built around sets. We have small sections on respective pages about their set info, but Brickipedia goes much more in-depth than we do. In progress. 2003--onwards needs work.
 * Merge the various Krana and Krana-Kal pages together.
 * Add video section to the character infobox template.

Accomplishments





 * Merging and fixing up the Burnak and Gafna pages.
 * Fixing up the Takanuva (The Kingdom) page.
 * Made 202 edits in a single day (02/19/2011).
 * Made over 200 edits in a single day (04/08/2020).
 * Made over 300 edits in a single day (04/11/2020)
 * Fixing up the Elemental Prefix pages.
 * Created the Makuta Stone page.
 * Merged the various Kini pages together.

Favorite Quotes
"You fool, Axonn! Don't you realize you're fighting for a lost cause?"''
 * ''"Maybe. But don't you realize those are the only kind worth fighting for?"

- Axonn and Brutaka, Inferno / In Final Battle

"Everything ends eventually...and sometimes, you're not sure why."

- Mazeka, Brothers In Arms

"No matter what qualms you may have with me, though, I did make this site better. That you also cannot deny. As a result, I consider my career here a success. It was a true passion of mine to contribute to the growth and development of the BIONICLEsector01 Wiki."

- Electric Turahk, saying exactly everything I ever did for BS01

Comics

 * Comic 1: The Coming of the Toa
 * Comic 2: Deep into Darkness
 * Comic 3: Triumph of the Toa
 * Challenge of the Rahi
 * Comic 4: The Bohrok Awake
 * Comic 5: To Trap a Tahnok
 * Comic 6: Into the Nest
 * Comic 7: What Lurks Below
 * Comic 8: The End of the Toa?
 * Comic 8: The End of the Toa? (Limited edition foil cover)
 * Comic 9: Divided We Fall
 * Toa Nuva Promotional Comic
 * Bohrok-Kal Promotional Comic
 * Rahkshi Promotional Comic
 * Tale of the Toa
 * Secret of the Swarm
 * Into the Nest
 * Comic 10: Powerless!
 * Comic 11: A Matter of Time...
 * Comic 12: Absolute Power
 * Comic 13: Rise of the Rahkshi!
 * Comic 14: At Last -- Takanuva!
 * Comic 15: Secrets and Shadows
 * Comic 16: Toa Metru!
 * Comic 17: Disks of Danger
 * Comic 18: Seeds of Doom
 * Comic 24: Shadow Play (BrickMaster-exclusive variant)
 * Comic 25: Birth of the Rahaga (BrickMaster-exclusive variant)
 * Comic 26: Hanging by a Thread (BrickMaster-exclusive variant)
 * Comic 27: Fractures (BrickMaster-exclusive variant)

Sets

 * 2001:


 * Toa Tahu
 * Toa Kopaka
 * Turaga Vakama
 * Turaga Nuju
 * Matoro
 * Manas
 * 2002:


 * Tahnok
 * Kohrak
 * Tahnok Va
 * Kohrak Va
 * Levahk Va
 * Nuhvok Va
 * 2003:


 * Kohrak-Kal
 * Pahrak-Kal
 * Turahk
 * 2004:


 * Toa Metru Vakama
 * Toa Metru Nuju
 * Toa Metru Whenua
 * Turaga Dume and Nivawk
 * 2005:


 * Toa Hordika Vakama
 * Keetongu
 * Special Edition Toa Norik
 * Special Edition Toa Iruini
 * 2006:


 * Velika
 * Piraka Zaktan
 * Toa Inika Jaller
 * Toa Inika Hewkii
 * Brutaka
 * Vezon and Fenrakk
 * Miscellaneous:


 * Vahi (Orange)
 * Vahi (Golden)
 * Disk of Time
 * Infected Kanohi (Hau)
 * Copper Mask of Victory (Huna)
 * Poisoned Hau Nuva
 * Shadow Kraata (Stage 1)

My Made-Up Kanohi

 * Mask of Acid: Great version gives its user the power to create and control acidic substances. The Noble version only allows its user to create acids on a smaller scale and for less time. Considered by Toa to be an immoral mask because of acid's lethality.
 * Mask of Air: Great version gives its user Toa-level range and strength of Elemental Air powers. Noble version only gives the user Turaga-level power over air and wind. Does not boost any pre-existing Air powers by the user. The mask does not grant any additional Air powers, such as increased agility. Could be made from a Toa Disk of Air.
 * Mask of Agility: Great version gives its user considerably more agility and flexibility. Noble version does not make its user as flexible for as long.
 * Mask of Amnesia: Great version gives its user the power to wipe memories and knowledge from a target. The user can be selective, removing specific knowledge or the target's memories of the last few days. The Noble version can only remove up to the last few hours of the target's memories and cannot blank-out knowledge. The user cannot use this power on themselves. Not considered to be an immoral mask power by Toa.
 * Mask of Anger: Great version gives the user the power to incite feelings of rage, bitterness, and hatred in other beings, including Rahi. The user is not able to weaken anger, only increase it. The Noble version's effect is not as strong and does not last as long. Considered to be an immoral mask by Toa.
 * Mask of Animation: Great version gives the user the power to bring various inanimate objects to life to serve them. The Noble version does not allow as many items to come to life for as long a time.
 * Mask of Apathy: Great version gives the user the power to drain positive and negative emotions from a target, rendering them apathetic to their surroundings. Effects are cumulative. Noble version drains only positive emotions, and its effects are not cumulative. Considered an immoral mask power by Toa because it drains positive emotions.
 * Mask of Benevolence: Great version gives the user the power to tap into and use their non-elemental moral light. The Noble version's effects are not as strong and do not last as long. A rare mask, as the Brotherhood of Makuta sought to destroy as many of these masks as possible.
 * Mask of Blindness: Great version gives its user the power to render multiple nearby targets blind. The Noble version only allows the user to briefly make one target blind.
 * Mask of Chameleon: Great version gives its user the power to instantly alter their coloring to match whatever is behind them, even if they move. The Noble version does not work as quickly, and the user must remain motionless for it to be effective.
 * Mask of Chain Lightning: Great version gives the user the power to shoot multiple blasts of lightning that can jump from target to target over large distances. The Noble version allows the user to generate small arcs of electricity over a short distance.
 * Mask of Cold: Great version allows the user to generate and control coldness in the area. The Noble version only allows the user to generate (not control) coldness. Neither version grants increased resistance to ice or cold or boosts any pre-existing ice powers the user may have.
 * Mask of Confusion: Great version gives its user the power to cause mental disorientation and physical un-coordination in a target. This confusion can induce forgetfulness, babbling, and clumsiness. The Noble version only allows the user to generate utter bewilderment in a target.
 * Mask of Conscience: Great version gives its user the power to see and alter the ethics of a target. The Noble version can only influence a target, rather than outright change their moral standards. Effective only against those with a balance of moral light and darkness, so useless against robots, most Rahi, and Makuta.
 * Mask of Control: Great version gives its user the power to control the body of a target, but not their mind. The Noble version's power is not as effective and does not last as long.
 * Mask of Conviction: Great version gives its user the power to make a target feel guilt for past crimes and desire to atone for them. Its usage has a cumulative effect, so that its effects eventually become permanent. The Noble version's effects are not cumulative.
 * Mask of Courage: Great version gives its user the power to boost the bravery and morale of those around them. The Noble version can only increase the user's courage and morale.
 * Mask of Crystal: Great version gives the user the power to create and control crystalline structures (but not snow). The Noble version does not allow the user to create or control as much crystal for as long.
 * Mask of Cyclones: Great version gives its user the power to create and control cyclones at will. The Noble version allows the user to create a single weak and short-lived cyclone.
 * Mask of Dampening: Great version gives its user the power to make another being's ability function at only a fraction of their power level and efficiency. The Noble version's effect does not last as long.
 * Mask of Darkness: Great version gives its user the power to generate a field of non-elemental darkness. The Noble version cannot generate as large a field for as long. Considered to be an immoral mask power by some Toa.
 * Mask of Deception: Great version gives its user the power to make others believe their lies. The Noble version's power does not last as long and can only affect one target. Both versions are ineffective against a Rode-user. Considered an immoral mask power by Toa.
 * Mask of Dehydration: Great version gives its user the power to remove all moisture from a target, causing it to wither or disintegrate. The Noble version cannot extract as much moisture as quickly. Considered an immoral mask power by Toa because of its lethality.
 * Mask of Dematerialization: Great version gives its user the power to make a single target forcibly dematerialize. The Noble version's effect does not last as long.
 * Mask of Density: Great version gives its user the power to alter the density of themselves and anything they are touching, making it higher or lower. The Noble version's effect is limited to the user only and does not last as long.
 * Mask of Depression: Great version gives its user the power to generate sadness in a single target and demoralize them, driving them into depression. Effects are cumulative. The Noble version's effect are not cumulative and do not last as long. Considered an immoral mask power by Toa.
 * The Mask of Destiny: A Legendary Kanohi created by the Great Beings for Mata Nui to use; it was located on a special interface pedestal within the Core Processor. Mata Nui used this Kanohi to establish the destinies of all the inhabitants of the Matoran Universe when they were initially created. The status of this Kanohi after Teridax's death is unknown. The full extent of this mask's powers is unknown, but the mask is known to be able to establish or alter the ultimate destiny of any target in the Matoran Universe. It also allows the user to see the destiny of a target, and can predestine events to happen. The mask also had a limited AI, so it could operate without the direct supervision of Mata Nui.
 * Mask of Detonation: Great version gives the user the power to make nearby targets (living or non-living) spontaneously explode. The Noble version only lets the user make one item blow up. Considered an immoral mask power by Toa, because it can only cause destruction.
 * Mask of Disease: Great version gives the user the power to make other nearby beings instantly sick. The Noble version can only make one being sick. Considered an immoral mask power by Toa because its powers revolve around pain and suffering.
 * Mask of Disintegration: Great version gives its user the power to instantly transform a target into dust, regardless of whether they are organic or inorganic. This power works on metal, wood, stone or tissue, although it cannot affect protosteel. The Noble version does not take effect instantly, and cannot affect metal or tissue. Can be used to turn opponents into dust, though this is considered an immoral application by Toa.
 * Mask of Distraction: Great version gives the user the power to make a target unable to focus on anything for very long. The Noble version's effect does not last as long.
 * Mask of Dreams: Great version gives its user the power to contact others in dreams, control the dreams of others, or even feed off their dreams. The Noble version only allows dream contact. The target must be asleep for contact to be made.
 * Mask of Duplication: Great version gives its user the power to create a duplicate of themself, complete with skills and memories. The duplicate will remain in existence even after the user stops concentrating, and has an independent lifespan of a couple days. The Noble version grants the same power, but the duplicate lasts only a few minutes.
 * Mask of Earth: Great version gives its user Toa-level range and strength of Elemental Earth powers. Noble version only gives the user Turaga-level power over dirt and soil. Does not boost any pre-existing Earth powers by the user. The mask does not grant any additional Earth powers, such as increased strength and night vision. Could be made from a Toa Disk of Earth.
 * Mask of Elasticity: Great version gives its user the power to stretch themselves over long distances; the user is resistant to sharp edges and more durable against attacks. The Noble version does not make its user as elastic for as long.
 * Mask of Empathy: Great version gives its user the power to sense and control the emotions of others. The Noble version only allows the user to influence a single target's emotions.
 * The Mask of Energy: A Legendary Kanohi that gives its user the power to generate massive amounts of energy and to control any form of energy, such as heat, sound, electricity, light, magnetism.
 * Mask of Evasion: Great version gives its user the power to dodge almost any attack, no matter how fast or how close. The Noble version does not make the user as fast for as long.
 * Mask of Far Sight: Lets the user see events happening far away. The Noble version is more sporadic and vague in regards to viewing distant events.
 * Mask of Fear: Great version gives the user the power to strike fear into the hearts of anyone around them. The Noble version only allows the user to make a single target afraid. Considered an immoral mask power by Toa, primarily because it goes against their purpose; Toa are to protect Matoran, not terrify them.
 * Mask of Fire: Great version gives its user Toa-level range and strength of Elemental Fire powers. Noble version only gives the user Turaga-level power over heat and flame. Does not boost any pre-existing Fire powers by the user. The mask does not grant any additional Fire powers, such as increased resistance to heat. Could be made from a Toa Disk of Fire.
 * Mask of Fire Resistance: Great version gives the user the power to withstand extreme amounts of heat and fire. The Noble version does not grant the same degree of resistance as the Great version, nor does its effects last as long. The Nuva version makes the user completely invulnerable to heat; its effects lasts considerably longer than the Great version's. All versions do not boost any fire-resistant abilities the user may already have.
 * Mask of Flames: Lets the user create non-elemental fire blasts. All versions do not boost any fire abilities the user may already have.
 * Mask of Freezing: Great Mask allows user to freeze a target in place with a blast of (non-Elemental) ice. The Noble Mask has the same power, but the user cannot create as much ice at once (thin layer as compared to thick layer). All versions do not boost any ice abilities or cold resistance the user may already have. Mask created from Kanoka of Freezing.
 * Mask of Guilt: Lets user make another person feel guilt over anything.
 * Mask of Hallucinations: Lets the user make another experience bizarre mental images for a time. The target suffers from withdrawal afterwards.
 * Mask of Heat: Great version gives its user the power to create and control heat in the area. Noble version only allows user to create heat. Neither version grants increased resistance to fire or heat or boosts any pre-existing fire powers the user may have. Cannot be made from a Toa Disk of Fire.
 * Mask of Hypnosis: Great version gives the use the power to instantly hypnotize anyone making eye contact with them. The Noble version does not take effect immediately, and only works on one target.
 * Mask of Ice: Great version gives its user Toa-level range and strength of Elemental Ice powers. Noble version only gives the user Turaga-level power over ice and snow. Does not boost any pre-existing Ice powers by the user. The mask does not grant any additional Ice powers, such as increased resistance to cold. Could be made from a Toa Disk of Ice.
 * Mask of Ice Resistance: Great version gives the user the power to withstand extreme amounts of cold. The Noble version does not grant the same degree of resistance as the Great version, nor does its effects last as long. The Nuva version makes the user completely invulnerable to cold; its effects lasts considerably longer than the Great version's. All versions do not boost any cold-resistant abilities the user may already have. Cannot be made from a Toa Disk of Ice.
 * Mask of Illumination: Lets the user generate non-elemental light and lasers.
 * Mask of Increase Weight: Great Mask allows user to vastly increase the weight of a target; The Noble Mask does not increase the weight of a target by as much for as long. Mask created from Kanoka of Increase Weight.
 * Mask of Infection: Great version lets the user infect any and all masks around them, putting their wearers under the mind control of the nearest Makuta. The Noble version can only infect one mask. Considered an immoral mask by Toa. Effects of both versions are permanent.
 * Mask of Insanity: Great mask gives the user the power to temporarily drive another target insane. Repeated usage will render a target mentally unstable, and eventually permanently insane. The Noble version's effects do not last as long, and repeated usage does not damage the target.
 * Mask of Insect Control: Great version gives the user the power to control any insect with several miles. The Noble version cannot control as many insects, and works within a much smaller range.
 * Mask of Insomnia: Lets the user rob another person of their ability to sleep and/or dream.
 * Mask of Invulnerability: Great version gives the user the power to become completely unable to be harmed for a short period of time. The Noble version's effect gives the user only limited invulnerability for a short period of time.
 * Mask of Iron: Great version gives its user Toa-level range and strength of Elemental Iron powers. Noble version only gives the user Turaga-level power over steel and metal, and cannot manipulate protosteel. Does not boost any pre-existing Iron powers by the user. The mask does not grant any additional Iron powers, such as increased strength and endurance. Could be made from a Toa Disk of Iron.
 * Mask of Lightning: Great version gives its user Toa-level range and strength of Elemental Lightning powers. Noble version only gives the user Turaga-level power over electrical energy. Does not boost any pre-existing Lightning powers by the user. The mask does not grant any additional Lightning powers, such as increased resistance to shocks. Could be made from a Toa Disk of Lightning.
 * Mask of Location: Lets the user discern their location anywhere at anytime, and aids them in navigation. The Noble version only gives a vague location, rather and specific and precise.
 * Mask of Magnetism: Great version gives its user Toa-level range and strength of Elemental Magnetism powers. Noble version only gives the user Turaga-level power over magnetic energy. Does not boost any pre-existing Magnetism powers by the user. The mask does not grant any additional Magnetism powers, such as an internal compass. Could be made from a Toa Disk of Magnetism.
 * Mask of Malevolence: Great version gives the user the power to tap into and use their non-elemental moral shadow. The Noble version's effects are not as strong and do not last as long. Considered an immoral mask power by all Toa.
 * Mask of Morality: Lets the user tap into their moral light or shadow. Considered to be an immoral mask by most Toa, since it allows for tapping into Shadow powers.
 * Mask of Nightmares: Lets the user give another terrible nightmares. Considered an immoral mask power by Toa.
 * Mask of Negation: Great version gives the user the power to negate a target's powers. The mask power does not work on natural abilities such as strength, breathing underwater, etc. The Noble version only allows the user to negate one power.
 * Mask of Navigation: Great version gives its user the power to find their way to any location.
 * Mask of Numbness: Great version gives the user the power to make a target partly or completely numb. The Noble version can only make part of the target numb, and its effect do not last as long.
 * Mask of Obedience: Lets the user make others want to obey their every command. Noble version only affects one target at a time. Considered an immoral mask power by Toa, since they consider it to override free will.
 * Mask of Pain: Great version lets the user create intense physical and/or mental pain in a target, while the Noble can only create physical pain. Considered an immoral mask power by Toa, since it generates intense pain and suffering.
 * Mask of Paralysis: Great version gives the user the power to render a target completely immobile. The Noble version's effect does not last as long.
 * Mask of Plants: Great version gives its user Toa-level range and strength of Elemental Plantlife powers. Noble version only gives the user Turaga-level power over plantlife. Does not boost any pre-existing Plantlife powers by the user. The mask does not grant any additional Plant powers, such as an intuitive knowledge of plants. Could be made from a Toa Disk of Plantlife.
 * Mask of Plasma: Great version gives its user Toa-level range and strength of Elemental Plasma powers. Noble version only gives the user Turaga-level power over plasma. Does not boost any pre-existing Plasma powers by the user. The mask does not grant any additional Plasma powers, such as increased resistance to heat and/or excessive light. Could be made from a Toa Disk of Plasma.
 * Mask of Poison: Great version lets the user create poisons and acids. The Noble version only lets the user make poisons. Considered an immoral mask power by Toa, because of poison's lethality.
 * Mask of Precognition: Great version lets the user see a few minutes into the future at will, while the Noble only lets them see a few seconds into the future at will.
 * Mask of Presence: Lets user see and hear what another sees and hears.
 * Mask of Prophecy: Great version gives its user the power to have visions (like Vakama) of the future, the past, and events occurring elsewhere in the present. The Noble version of this mask delivers vaguer visions. Both versions are always on at a low level, and generally work similarly to the Mask of Clairvoyance.
 * Mask of Psionics: Great version gives its user Toa-level range and strength of Elemental Psionic powers. Noble version only gives the user Turaga-level power over thoughts and mental energy. Does not boost any pre-existing Psionic powers by the user. The mask does not grant any additional Psionic powers, such as automatic mental shielding. Could be made from a Toa Disk of Psionics.
 * Mask of Quiet: Great version gives its user the power to generate a field of complete silence around them, quieting all noises. The Noble version cannot generate a field as large for as long.
 * Mask of Quakes: Great version gives the user the power to generate earthquakes. The Noble version cannot create quakes as strong or as long-lasting.
 * Mask of Rage: Great version gives the user the power to feed off of the negative emotions of others. The Noble version only grants the power to feed off of the anger of another. Considered an immoral mask power by Toa.
 * Mask of Remove Poison: Great Mask allows user to remove poison from the system of any living being, including themselves. The Noble Mask cannot remove as much poison as quickly, and can only be used on other being. Only Great Masks of Remove Poison can reverse Hordika venom, which is why most were destroyed by Roodaka. Mask created from Kanoka of Remove Poison.
 * Mask of Repentance: Great version gives its user the power to drain negative emotions from a target. Noble version cannot drain as much negativity as quickly.
 * Mask of Resuscitation: Works like a Mask of Undeath, except that the mask releases all the pent-up life energy at once, resurrecting the wearer almost immediately upon death. Great version takes at least 5,000 years to charge up enough to revive the wearer (if they're a Toa; it takes longer if they aren't), and the user can bestow the pent-up life energy on another who has just died. Noble takes at least 10,000 years to charge if the user is a Toa (it takes longer if they aren't a Toa, but it takes 2,500 years if the user is a Turaga).
 * Mask of Seeking: Lets user track the location and movement of a target.
 * Mask of Serenity: Great version gives its user the power to channel positive emotions into a target, overriding their negative emotions and making them feel peaceful. Noble version is not as strong.
 * Mask of Shame: Great version gives the user the power to make a target experience intense feelings of shame, embarrassment, and guilt. The Noble version only lets a user make a target feel shame. Considered an immoral mask power by Toa, because it is not as effective as the Mask of Conviction.
 * Mask of Sight: Great version gives the user the powers of thermal imaging, telescopic and microscopic vision, light filters, 360-degree eyesight, and infrared and ultraviolet vision. The Noble version only grants 360-degree vision, thermal imaging, and infrared and ultraviolet vision.
 * Mask of Sleep: Great version gives the user the power to make multiple targets instantly fall asleep. The Noble version only lets the user make a single target fall asleep.
 * Mask of Slowness: Great version makes several targets slow to the point of barely moving. Noble version makes a single target move slower for a shorter period of time.
 * Mask of Sonics: Great version gives its user Toa-level range and strength of Elemental Sonic powers. Noble version only gives the user Turaga-level power over sound. Does not boost any pre-existing Sonic powers by the user. The mask does not grant any additional Sonic powers, such as increased hearing. Could be made from a Toa Disk of Sonics.
 * Mask of Stamina: Great version increases the user's stamina against intense heat, cold, pain, or exhaustion. Noble version only increases against exhaustion.
 * Mask of Stasis: Great version gives the user the power to place a single target into near-permanent stasis through eye contact. The Noble version's effect only lasts for a few hours, and must be triggered by physical contact.
 * Mask of Stone: Great version gives its user Toa-level range and strength of Elemental Stone powers. Noble version only gives the user Turaga-level power over rock and stone. Does not boost any pre-existing Stone powers by the user. The mask does not grant any additional Stone powers, such as vastly increased strength. Could be made from a Toa Disk of Stone.
 * Mask of Siphoning: Great version gives its user the power to siphon the physical, mental, or elemental energy of another target though eye contact and use it for themselves. The Noble version can only steal physical energy from a target, and does so through physical contact.
 * Mask of Suffering: Great version gives its user the power to make a single target believe they are on fire and feel like they are on fire. Noble mask makes the target feel as if they're burning, but do not believe they are on fire. Effect is not as strong and does not last as long. Considered an immoral mask power by Toa.
 * Mask of Torment: Great mask gives the user the power to make a single target believe they are in mortal danger, whether by burning, freezing, drowning or something else. Considered an immoral mask power by Toa.
 * Mask of Tracking (Mask of Hunting): Allows its user to track anyone or anything anywhere.
 * Mask of Transmutation: Lets user transmutate one substance into another.
 * Mask of Tunneling: Great version gives its user the power to effortlessly burrow through earth and stone. Also lets them sense weak spots. Noble version only allows its user to tunnel.
 * Mask of Water: Great version gives its user Toa-level range and strength of Elemental Water powers. Noble version only gives the user Turaga-level power over water and moisture. Does not boost any pre-existing Water powers by the user. The mask does not grant any additional Water powers, such as increased underwater agility and lung capacity. Could be made from a Toa Disk of Water.
 * Mask of Weakening: Great version allows its user to weaken both living and non-living targets. The Noble version only allows the user to weaken non-living targets. Mask created from Kanoka of Weakening.
 * Mask of Weather: Great version gives its user the power to create and control weather phenomena at will. Noble version only allows the user to manipulate existing weather.
 * Mask of Will: Great version increases its user's mental fortitude and mental capacity. The increased mental strength gives the user improved ability to resist mental intrusions, such as mind control, telepathy, mind reading, etc. The increased mental capacity gives the user clarity of thought and greater powers of observation. The Noble version only increases its user's mental fortitude for a brief period of time.
 * Mask of Vacuum: Great version gives its user the power to create a localized vacuum or to use suction force, and to fire concussive blasts of air. Noble version only allows suction force. Effective against Air or Sonics users. Can be used to suffocate opponents, but Toa consider that application to be unethical.
 * Mask of Vertigo: Great version gives its user the power to remove another's sense of balance, overwhelming them with nausea and loss of physical coordination. Noble version removes a target's balance, but does not make them sick or uncoordinated. Eschewed by Toa, as they generally dislike the power.
 * Mask of Voice: Great version gives its user the power to amplify their voice's power to the point where they can shatter rocks or knock down a target. The Noble version only amplifies their voice to the point of disorienting a target.

Kaita Kanohi

 * Mask of Agony: Kaita fusion of the Mask of Acid, Mask of Poison, and Mask of Pain. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Affliction: Kaita fusion of the Mask of Blindness, Mask of Numbness, and Mask of Pain. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Belief: Kaita fusion of the Mask of Conviction, Mask of Conscience, and Mask of Obedience. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Chaos: Kaita fusion of the Mask of Hunger, Mask of Disruption, and Mask of Repulsion. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Combat: Kaita fusion of the Mask of Fate, Mask of Accuracy, and Mask of Flight. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Communication: Kaita fusion of the Mask of Detection, Mask of Telepathy, and Mask of Spirit. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Condemnation: Kaita fusion of the Mask of Shame, Mask of Deception, and Mask of Depression. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Conquest: Kaita fusion of the Mask of Strength, Mask of Speed, and Mask of Levitation. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Creativity: Kaita fusion of the Mask of Strategy, Mask of Speed, and Mask of Peace. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Danger: Kaita fusion of the Mask of Corruption, Mask of Hunger, and Mask of Disruption. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Defense: Kaita fusion of the Mask of Shielding, Mask of X-Ray Vision, and Mask of Levitation. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Deliverance: Kaita fusion of the Mask of Water Breathing, Mask of Speed, and Mask of Shielding. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Depravity: Kaita fusion of the Mask of Malevolence, Mask of Morality, and Mask of Hunger. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Destruction: Kaita fusion of the Mask of Corruption, Mask of Time Duplication, and Mask of Silence. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Devastation: Kaita fusion of the Mask of Aging, Mask of Mutation, and Mask of Incomprehension. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Diplomacy: Kaita fusion of the Mask of Charisma, Mask of Truth, and Mask of Strategy. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Drought: Kaita fusion of the Mask of Dehydration, Mask of Heat, and Mask of Cold. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Elements: Kaita fusion of the Mask of Water, Mask of Air, and Mask of Ice. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Emotions: Kaita fusion of the Mask of Fear, Mask of Anger, and Mask of Depression. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Encouragement: Kaita fusion of the Mask of Courage, Mask of Peace, and Mask of Repentance. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Environment: Kaita fusion of the Mask of Magnetism, Mask of Sonics, and Mask of Plantlife. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Faith: Kaita fusion of the Mask of Conscience, Mask of Conviction, and Mask of Courage. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Faithfulness: Kaita fusion of the Mask of Invisibility, Mask of Translation, and Mask of Illusion. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Famine: Kaita fusion of the Mask of Poison, Mask of Hunger, and Mask of Dehydration. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Force: Kaita fusion of the Mask of Motion, Mask of Friction, and Mask of Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Freedom: Kaita fusion of the Mask of Diminishment, Mask of Emulation, and Mask of Growth. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Generosity: Kaita fusion of the Mask of Night Vision, Mask of Mind Control, and Mask of Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of the Ground: Kaita fusion of the Mask of Earth, Mask of Stone, and Mask of Iron. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Humility: Kaita fusion of the Mask of Invisibility, Mask of Illusion, and Mask of Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Infiltration: Kaita fusion of the Mask of Translation, Mask of Illusion, and Mask of Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Isolation: Kaita fusion of the Mask of Blindness, Mask of Silence, and Mask of Numbness. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Justice: Kaita fusion of the Mask of Mind Control, Mask of Translation, and Mask of Night Vision. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Leadership: Kaita fusion of the Mask of the Will, Mask of Courage, and Mask of Peace. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of the Mind: Kaita fusion of the Mask of Telepathy, Mask of Mind Control, and Mask of Psychometry. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Morale: Kaita fusion of the Mask of Benevolence, Mask of Peace, and Mask of Courage. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Nature: Kaita fusion of the Mask of Lightning, Mask of Plasma, and Mask of Gravity. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Persuasion: Kaita fusion of the Mask of Charisma, Mask of Truth, and Mask of Deception. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Power: Kaita fusion of the Mask of Fire, Mask of Plasma, and Mask of Lightning. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Protection: Kaita fusion of the Mask of Shielding, Mask of Stamina, and Mask of Repulsion. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Revenge: Kaita fusion of the Mask of Aging, Mask of Incomprehension, and Mask of Scavenging. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Seeing: Kaita fusion of the Mask of X-ray Vision, Mask of Night Vision, and Mask of Sensory Aptitude. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Service: Kaita fusion of the Mask of Obedience, Mask of Mind Control, and Mask of Speed. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Sickness: Kaita fusion of the Mask of Disease, Mask of Poison, and Mask of Acid. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Speech: Kaita fusion of the Mask of Voice, Mask of Translation, and Mask of Incomprehension. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Spying: Kaita fusion of the Mask of Invisibility, Mask of Mind Control, and Mask of Night Vision. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Starvation: Kaita fusion of the Mask of Weather, Mask of Hunger, and Mask of Weakening. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Storms: Kaita fusion of the Mask of Water, Mask of Air, and Mask of Lightning. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Substances: Kaita fusion of the Mask of Fire, Mask of Earth, and Mask of Stone. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Temperature: Kaita fusion of the Mask of Heat, Mask of Cold, and Mask of Weather. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Terror: Kaita fusion of the Mask of Fear, Mask of Pain, and Mask of Obedience. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Torture: Kaita fusion of the Mask of Pain, Mask of Blindness, and Mask of Silence. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Unlife: Kaita fusion of the Mask of Scavenging, Mask of Undeath, and Mask of Reanimation. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Vengeance: Kaita fusion of the Mask of Kindred, Mask of Summoning, and Mask of Reanimation. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Victory: Kaita fusion of the Mask of Arthron, Mask of Stealth, and Mask of Gravity. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.

Nui Kanohi

 * Mask of Guidance: Turaga Nui fusion of the Masks of Invisibility, Translation, Illusions, Mind Control, Night Vision, and Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually. Created when the six Turaga of Mata Nui briefly combined together to resolve a growing conflict between the Koros, and appeared as a Noble Huna.