Kalama

"Duty is one of the Three Virtues described to us by the Great Spirit. All Matoran have a Duty to perform, and the Guard most of all!"

- Kalama, Mata Nui Online Game II: The Final Chronicle

Kalama is a Ta-Matoran native to Ta-Metru. He was originally occupied with working at the Protodermis Reclamation Furnace on Metru Nui before joining the Ta-Koro Guard on Mata Nui.

Metru Nui
In Metru Nui, Kalama worked in Ta-Metru, repairing damaged Kanohi masks at the Protodermis Reclamation Furnace. It was commonly believed that he had gone somewhat insane, as he often talked to the flawed masks and tools as if they were intelligent beings.

Kalama once met the new Toa Metru Vakama when the former was looking for Nuhrii. Kalama informed him that Nuhrii had been there, looking for a flawed Hau he had forged earlier.

At some point, he was summoned to Coliseum with the other Matoran, where he was forced into a Matoran Pod. The pod was rescued by the Toa Metru, who took the pods to Mata Nui. Once there, they awoke Kalama and the other Matoran by sacrificing their Toa Power, thus becoming Turaga.

Mata Nui
As a side-effect of his time within the Matoran Pod, Kalama lost his memories of Metru Nui and shrank physically. He assisted in the construction of Ta-Koro, and later joined the Ta-Koro Guard. He battled infected Rahi during the Matoran-Rahi War and, later, the Bohrok swarms. After the defeat of the Bohrok-Kal, Kalama was rebuilt into a stronger, more agile form at the Kini-Nui.

Kalama talked briefly with Hahli before the great Kolhii Championship. After the game, Kalama was evacuated from Ta-Koro just before it was destroyed by the Rahkshi.

Return to Metru Nui
Kalama later returned to Metru Nui. There he helped to rebuild it, until the Staff of Artakha was used to repair the remainder of the city. Kalama also attended the ceremony held for Matoro at the Coliseum.

Spherus Magna
After the Battle of Bara Magna, in which the Great Spirit Robot was rendered uninhabitable, he evacuated to the newly-reformed planet of Spherus Magna, along with all the other Matoran.

Powers and Tools
As with all Ta-Matoran, Kalama possesses inaccessible Elemental Fire powers; this manifests in the form of a natural resistance to heat and fire.

Appearances

 * BIONICLE Adventures 1: Mystery of Metru Nui - Not mentioned by name
 * BIONICLE: Metru Nui - City of Legends - Not mentioned by name
 * Vakama's Toa Metru Mini Promo CD
 * Mata Nui Online Game II: The Final Chronicle

Kalama