Krekka

"You took shiny mask! Give it back!"

- Krekka to Toa Norik

Krekka was a Dark Hunter. His species was a lower class on the island of Stelt (also home to Sidorak's species). Krekka left the island after a run-in with a representative of the Brotherhood of Makuta which resulted in him losing one eye. This representative turned out to be Gorast. He traveled from island to island and eventually was recruited by the Dark Hunters. He was soon paired with the more-intelligent Nidhiki.

During one of their first trials, they served the Brotherhood of Makuta in defending the Mask of Light.

On their last mission, Nidhiki and Krekka kidnapped Toa Lhikan and tried to stop the Toa Metru from finding the six Great Kanoka Disks. Nidhiki blackmailed one of the Matoran, Ahkmou, into helping him get the Great Disks, but this failed as the Toa Metru were able to get to them first. Later, Krekka and Nidhiki ambused the Toa. In the end, Teridax faced the Toa and absorbed the two Dark Hunters(Including Nivawk) into his body to increase his power, killing them.

Personality and Traits
Krekka was unintelligent, but made up his stupidity with sheer brute strength. He excelled in combat, and was smart enough to leave the planning to those who knew what they were doing. Usually just his presence is enough to frighten someone into doing something Nidhiki wants. Krekka is most effective when he is following one of Nidhiki's plans, when he tries something on his own, he usually causes lots of damage without really accomplishing much - but when you are as powerful as Krekka it is easy to fight your way out of any trap you may have walked into. His trainer, Nidhiki, was extremely annoyed with him, and was reluctantly teamed up with him during the mission to sabotage Zamor spheres, and it was there where Krekka's dumbness finally snapped. Krekka's greatest attribute was his sheer brute strength, though he could also fire Energy nets. He also had a shoulder-mounted Kanoka Disk Launcher.

Set Information

 * Krekka was released as a titan set along with Nidhiki and Turaga Dume & Nivawk in summer 2004.
 * His structure is pretty complicated. His upper body can be turned from the other side to another with a little gear in his back. There was also a lever, which made a Kanoka launcher pop up to Krekka's shoulder when pushed down.
 * Krekka's disk code is 338.
 * Krekka's set number is 8623.
 * Krekka has 203 pieces.