User:Bold Clone

About Me
I'm a big fan of BIONICLE and know virtually everything there is to know about Kanohi and Elemental Powers, so that's where I'll be spending a lot of my time. However, I'm currently on an extended college break, so I'm stepping down from activity here for now. It's not retirement, just a lot of time away.

Characters

 * 1) Vakama
 * 2) Tahu
 * 3) Artakha
 * 4) Takanuva
 * 5) Jaller

Books

 * 2005: BIONICLE Adventures 8: Challenge of the Hordika and BIONICLE Adventures 10: Time Trap
 * 2006: BIONICLE Legends 3: Power Play and BIONICLE Legends 5: Inferno
 * 2007: BIONICLE Legends 6: City of the Lost
 * 2008: BIONICLE Legends 9: Shadows in the Sky
 * 2009: BIONICLE: Raid on Vulcanus

Serials

 * 1) Dwellers In Darkness
 * 2) Dark Mirror
 * 3) Into the Darkness
 * 4) Toa Nuva Blog
 * 5) Federation of Fear

Movies

 * 1) Legends of Metru Nui
 * 2) Mask of Light
 * 3) Web of Shadows
 * 4) The Legend Reborn

To-Do List

 * 1) Work through the unused photos.
 * 2) Work through the redlinks.
 * 3) Work through the comic pages.
 * 4) Work on the Gallery:Kanohi page.
 * 5) Work through the Redirects list (almost 1,000 of them!)
 * 6) Work through the various Matoran biographies.
 * 7) Work on a "Category: Regular Sets".

Spherus Magna
Before they created the Element Lords, the Great Beings experimented with the idea of multi-powered beings with Elemental powers. The final results of the experiments are not known, although the Great Beings considered them to be a failure. Some believe this to be why the Great Beings forbid Mata Nui to allow Toa Nui to exist in his body, as they considered it to be too much consolidated power. Regardless, many years after the Shattering, legends began to spread of a Glatorian with the powers of the Spherus Magna Elements, and a multi-powered Agori who aided him on his mad quest to learn everything... Their ultimate fate currently remains unknown, although they seem to haved passed into legend. Eventually, these two beings were initially blamed by the Agori for the death of Karzahni.

The Great Beings also messed up a pair of Baterra/Bohrok Kaita/Krana hybrid when they were building the Mata Nui robot, but nobody seems to remember that--even though the Great Beings also created a pair of hybrid Baterra/Bohrok-Kal Kaita/Krana-Kal...

Matoran Universe
Shortly after the creation of the Matoran Universe, the Brotherhood of Makuta tried to create a pair of 'super Toa' to bolster the small number of Toa in existence (This was before the Hand of Artakha had disbanded.). To do this, Makuta Teridax himself oversaw the creation of two Matoran fusions (five Matoran in each). Both fusions were then completely stabilized by the Spear of Fusion, allowing the fusions to indefinately continue to exist, but also keeping open the possibility that the fusions might one day need to unmerge.

Aki Vezon
The first fusion, later called Aki Vezon, was created from a Ta-Matoran, Le-Matoran, Ko-Matoran, Po-Matoran, and an Onu-Matoran. Aki Vezon was also given a pair of Acid Shields, a Great Mask of Water, and was altered by Teridax to become amphibious. Additionally, AV was given a set of Toa Tools from Artakha: a Fire Sword, and Ice Whip, a Water Hammer, a Stone Axe, an Earth Shield, and a pair of Air Claws. He later gained a pair of Shadow Hooks. After his creation, Aki Vezon (AV) was given training by Icarax on how to tap into and use his inner Shadow, in addition to various other types of combats. Once his training with Icarax was finished, AV was allowed some free time to train with others. During this time, AV studied under Helryx on how to use his Mask of Water. He also secretly trained with the Av-Matoran briefly, as they taught him how to access his inner light. Eventually, AV finished his Elemental training and was then released by the BoM into the MU at large. AV traveled across the MU and aided Toa everywhere he could. After the disbanding of the Hand of Artakha, AV gradually shifted from aiding Toa of protecting Matoran. However, after an incident where Makuta Miserix was almost killed by a wild Rahi during a trip to the Southern Islands, AV was recalled to the BoM, where he served as Miserix's personal Toa Hagah. After Miserix was overthrown, AV was given a small amount of free time, until he was reassigned to Teridax. During his post-Miserix travels, AV helped to train a variety of Toa, including Lesovikk and Dume. AV continued to protect and serve Teridax for millenia, with brief periods of free time to train and teach others. Eventually, AV discovered the shocking truth: the BoM was corrupt. AV then left Destral, although not before he hid a tablet inscribed with what he had learned. (It was this tablet that Toa Hagah Norik would discover many centuries later, causing his Toa team to rebel against the BoM.) When he left, AV stole tablets containing information on the Plan. Desperate to get the tablets back and AV incapacitated, the BoM created the Rahi Nui to track him down and kill him. Once the Rahi Nui attacked him, AV was unable to effectively fight back, and so travelled to the Southern Islands, where he met with his counter-part, PV.

Pakari Vezon
The second fusion, later called Pakari Vezon, was created from Matoran of Magnetism, Sonics, Psionics, Gravity and Iron. As he did not naturally possess the Elemental powers of Lightning, Plant Life, and Plasma, Teridax implanted Level 6 Kraata of Lightning, Chain Lightning, Plant Control, and Plasma in him. Teridax then experimented on the second fusion, altering him so that he gained an increased resistance to electric energy. Pakari Vezon (PV) was also given a series of Toa Tools from Artakha: a pair of Electric Talons, a Magnetic Flail, a Sonic Mace, a pair of Gravity Boomerangs, a Plasma Scythe, an Iron Knife, a Psionic Spear, and a Thorn Saw. In addition to this, PV was also given a sound-dampening helment, to counter-act his De-Matoran ability of extreme hearing.

After PV was fully equipped, the BoM also released him to train Toa. However, PV first spent some time training under Icarax, gaining skill in using his various Elemental powers. After this, PV traveled alongside AV for a time, training Toa together.

Accomplishments





 * Merging and fixing up the Burnak and Gafna pages.
 * Fixing up the Takanuva (The Kingdom Alternate Universe) page.
 * Made 202 edits in a single day (2/19/11).
 * Fixing up the Elemental Prefix pages.
 * Created the Makuta Stone page.
 * Merged the various Kini pages together.

Userboxes






Favorite Quotes
"You fool, Axonn! Don't you realize you're fighting for a lost cause?"''
 * ''"Maybe. But don't you realize those are the only kind worth fighting for?"

- Axonn and Brutaka, Inferno/In Final Battle

"Just like the good old days. Now I remember why I hated them so much."

- Axonn, Destiny War

"What's next?--The walls close in? Swarms of fireflyers attack? The Shadowed One sings?"

- Thok, Inferno

"Everything ends eventually...and sometimes, you're not sure why."

- Mazeka, Brothers in Arms

"Think what I could do with the power of pure flame at my command." "I have. It keeps me up at night."

- Hakann and Avak, Island of Doom

"I am doing the same thing Toa do. I am saving one who cannot save himself."

- Kualus, Challenge of the Hordika

"And if it turns out we were misled, then we have the power to deal with that...and with Axonn, too."

- Tahu, Prisoners of the Pit

"No matter what qualms you may have with me, though, I did make this site better. That you also cannot deny. As a result, I consider my career here a success. It was a true passion of mine to contribute to the growth and development of the BIONICLEsector01 Wiki."

- Electric Turahk, saying exactly everything I have ever done for BS01

"If the rest of this expedition goes that well...it will have gone really badly."

- Thok, after Reidak threw the Kraahkan into the sea.

My Made-Up Kanohi

 * Mask of Acid: Great version gives its user the power to create and control acidic substances. The Noble version grants the same ability, but on a smaller scale and for less time. Considered by Toa to be an immoral mask because of acid's lethality.
 * Mask of Air: Great version gives its user Toa-level range and strength of Elemental Air powers. Noble version only gives the user Turaga-level power over air and wind. Does not boost any pre-existing Air powers by the user. The mask does not grant any additional Air powers, such as increased agility. Could be made from a Toa Disk of Air.
 * Mask of Agility: Great version gives its user considerably more agility and flexibility. Noble version does not make its user as flexible for as long.
 * Mask of Amnesia: Great version gives its user the power to wipe any and all memories and knowledge from a target. The user can be selective, removing only the target's memories of the last few day, hours, or minutes. The Noble version can only remove up to the last few hours of the target's memories. The user cannot use this power on themselves.
 * Mask of Anger: Great version gives the user the power to incite feelings of rage, bitterness, and even hatred in other beings, including Rahi. The user is not able to weaken anger, only increase it. The Noble version's effect is not as strong and does not last as long. Considered to be an immoral mask by Toa.
 * Mask of Animation: Great version gives the user the power to bring various inanimate objects to life to serve them. The Noble version does not allow as many items to come to life for as long a time.
 * Mask of Apathy: Great version gives the user the power to drain positive and negative emotions from a single target, rendering them apathetic to their surroundings. Effects are cumulative. Noble version drains only positive emotions, and its effects are not cumulative. Considered an immoral mask power by Toa because it drains positive emotions.
 * Mask of Blindness: Great version gives its user the power to render multiple nearby targets blind. The Noble version only allows the user to briefly make one target blind.
 * Mask of Chameleon: Great version gives its user the power to instantly alter their coloring to match whatever is behind them, even if they move. The Noble version does not work as quickly, and the user must remain motionless for it to be effective.
 * Mask of Chain Lightning: Great version gives the user the power to shoot multiple blasts of lightning that can jump from target to target over large distances. The Noble version allows the user to generate small arcs of electricity over a short distance.
 * Mask of Cold: Great version allows the user to generate and control coldness in the area. The Noble version only allows the user to generate coldness. Neither version grants increased resistance to ice or cold.
 * Mask of Confusion: Great version gives its user the power to cause mental disorientation and physical un-coordination in a target. This confusion can induce forgetfulness, babbling, and utter bewilderment. The Noble version only allows the user to generate mental confusion in a target.
 * Mask of Conscience: Great version gives its user the power to see and alter the ethics of a target. The Noble version can only influence a target, rather than outright change their moral standards. Effective only against those with a balance of moral light and darkness, so useless against robots, most animals, and Makuta.
 * Mask of Control: Great version gives its user the power to control the body of a target, but not their mind. The Noble version's power is not as effective and does not last as long.
 * Mask of Conviction: Great version gives its user the power to make a target feel guilt for past crimes and desire to atone for them. Its usage has a cumulative effect, so that its effects eventually become permanent. The Noble version's effects are not cumulative.
 * Mask of Courage: Great version gives its user the power to boost the bravery and morale of those around them. Noble version only increases the user's courage and morale.
 * Mask of Crystal: Great version gave the user the power to create and control crystalline structures (but not snow). Noble version does not allow the user to create or control as much crystal for as long.
 * Mask of Cyclones: Great version gives its user the power to create and control cyclones at will. The Noble version allows the user to create a single weak and short-lived cyclone.
 * Mask of Dampening: Great version gives its user the power to make another's ability to function at only a fraction of their power level and efficiency. The Noble version's effect does not last as long.
 * Mask of Darkness: Great version gives its user the power to generate a field of non-elemental darkness. The Noble version cannot generate as large a field for as long.
 * Mask of Deception: Great version gives its user the power to make others believe their lies. The Noble version's power does not last as long and can only affect one target. Both versions were ineffective against a Rode-user. Considered an immoral mask power by Toa.
 * Mask of Dehydration:
 * Mask of Dematerialization: Lets the user make a single target dematerialize.
 * Mask of Density: Great version gives its user the power to alter the density of themselves and anything they are touching, making it higher or lower. The Noble version's effect was limited to the user only and did not last as long.
 * Mask of Depression: Great version gives its user the power to generate sadness in a single target and demoralize them, driving them into depression and sometimes leading them to commit suicide. Effects are cumulative. Noble version's effect are not cumulative and do not last as long. Considered an immoral mask power by Toa.
 * The Mask of Destiny: A Legendary Kanohi created by the Great Beings for Mata Nui to use; it was located on a special interface pedestal within the Core Processor. Mata Nui used this Kanohi to set the destinies of all the inhabitants of the Matoran Universe when they were initially created. The status of this Kanohi after Teridax's death is unknown. The full extent of this mask's powers is unknown, but the mask is known to be able to establish or alter the ultimate destiny of any target in the Matoran Universe. It also allows the user to see the destiny of a target, and can predestine events to happen. The mask also had a limited AI, so it could operate without the direct supervision of Mata Nui.
 * Mask of Detonation: Great version gives the user the power to make nearby targets (living or non-living) spontaneously explode. The Noble version only lets the user make one item blow up. Considered an immoral mask power by Toa, because it can only cause destruction.
 * Mask of Disease: Lets the user make another person sick. Considered an immoral mask power by Toa.
 * Mask of Disintegration: Great version gives its user the power to instantly transform a target into dust, regardless of whether they are organic or inorganic. This power works on metal, wood, stone or tissue, although it cannot affect protosteel. The Noble version does not take effect instantly, and cannot affect metal or tissue. Can be used to turn opponents into dust, though this is considered an immoral application by Toa.
 * Mask of Distraction: Great version gives the user the power to make a target unable to focus on anything for very long. The Noble version's effect does not last as long.
 * Mask of Dreams: Great version gives its user the power to contact others in dreams, to control the dreams of others, or even feed off their dreams. The Noble version only allows dream contact. The target must be asleep for contact to be made.
 * Mask of Duplication: Great version gives its user the power to create a duplicate of themself, complete with skills and memories. The duplicate will remain in existence even after the user stops concentrating, and has an independent lifespan of a couple days. The Noble version grants the same power, but the duplicate does not last as long.
 * Mask of Earth: Great version gives its user Toa-level range and strength of Elemental Earth powers. Noble version only gives the user Turaga-level power over dirt and soil. Does not boost any pre-existing Earth powers by the user. The mask does not grant any additional Earth powers, such as increased strength and night vision. Could be made from a Toa Disk of Earth.
 * Mask of Elasticity: Great version gives its user the power to stretch themselves over long distances; the user is resistant to sharp edges and more durable against attacks. The Noble version does not make its user as elastic for as long.
 * Mask of Empathy: Great version gives its user the power to sense and control the emotions of others. The Noble version only allows the user to influence a single target's emotions.
 * The Mask of Energy: A Legendary Kanohi that gives its user the power to generate massive amounts of energy and to control any form of energy.
 * Mask of Evasion: Great version gives its user the power to dodge almost any attack, no matter how fast or how close. The Noble version does not make the user as fast for as long.
 * Mask of Far Sight: Lets the user see events happening far away.
 * Mask of Fear: Great version gives the user the power to strike fear into the hearts of anyone around them. The Noble version only allows the user to make a single target afraid. Considered an immoral mask power by Toa, primarily because it goes against their purpose; Toa are to protect Matoran, not terrify them.
 * Mask of Fire: Great version gives its user Toa-level range and strength of Elemental Fire powers. Noble version only gives the user Turaga-level power over heat and flame. Does not boost any pre-existing Fire powers by the user. The mask does not grant any additional Fire powers, such as increased resistance to heat. Could be made from a Toa Disk of Fire.
 * Mask of Fire Resistance: Great version gives the user the power to withstand extreme amounts of heat and fire. The Noble version does not grant the same degree of resistance as the Great version, nor does its effects last as long. The Nuva version makes the user completely invulnerable to heat; its effects lasts considerably longer than the Great version's. All versions do not boost any fire-resistant abilities the user may already have.
 * Mask of Flames: Lets the user create non-elemental fire blasts.
 * Mask of Fragmenting:
 * Mask of Freezing: Great Mask allows user to freeze a target in place with a blast of (non-Elemental) ice. The Noble Mask has the same power, but the user cannot create as much ice at once (thin layer as compared to thick layer). Mask created from Kanoka of Freezing.
 * Mask of Friction:
 * Mask of Guilt: Lets user make another person feel guilty over anything.
 * Mask of Hallucinations: Lets the user make another experience bizarre mental images for a time. The target suffers from withdrawal afterwards.
 * Mask of Heat Great version gives its user the power to create and control heat in the area. Noble version only allows user to create heat. Neither version grants increased resistance to fire or heat.
 * Mask of Hypnosis: Great version gives the use the power to instantly hypnotize anyone making eye contact with them. The Noble version does not take effect immediately, and will only work on one target.
 * Mask of Ice: Great version gives its user Toa-level range and strength of Elemental Ice powers. Noble version only gives the user Turaga-level power over ice and snow. Does not boost any pre-existing Ice powers by the user. The mask does not grant any additional Ice powers, such as increased resistance to cold. Could be made from a Toa Disk of Ice.
 * Mask of Ice Resistance: Great version gives the user the power to withstand extreme amounts of cold. The Noble version does not grant the same degree of resistance as the Great version, nor does its effects last as long. The Nuva version makes the user completely invulnerable to cold; its effects lasts considerably longer than the Great version's. All versions do not boost any cold-resistant abilities the user may already have.
 * Mask of Illumination: Lets the user generate non-elemental light and lasers.
 * Mask of Increase Weight: Great Mask allows user to vastly increase the weight of a target; The Noble Mask does not increase the weight of a target by as much for as long. Mask created from Kanoka of Increase Weight.
 * Mask of Infection: Great version lets the user infect any and all masks around them, putting their wearers under the mind control of the nearest Makuta. The Noble version can only infect one mask. Effects of both versions are permanent.
 * Mask of Insanity: Great mask gives the user the power to temporarily drive another target insane. Repeated usage will render a target mentally unstable, and eventually permanently insane. The Noble version's effects do not last as long, and repeated usage does not damage the target.
 * Mask of Insects: Great version gives the user the power to control any insect with several miles. The Noble version cannot control as many insects, and works within a much smaller range.
 * Mask of Insomnia: Lets the user rob another person of their ability to sleep.
 * Mask of Invulnerability: Great version gives the user the power to become completely unable to be harmed for a short period of time. The Noble version's effect gives the user limited invulnerability for a short period of time.
 * Mask of Iron: Great version gives its user Toa-level range and strength of Elemental Iron powers. Noble version only gives the user Turaga-level power over steel and metal. Does not boost any pre-existing Iron powers by the user. The mask does not grant any additional Iron powers, such as increased endurance. Could be made from a Toa Disk of Iron.
 * Mask of Lightning: Great version gives its user Toa-level range and strength of Elemental Lightning powers. Noble version only gives the user Turaga-level power over electrical energy. Does not boost any pre-existing Lightning powers by the user. The mask does not grant any additional Lightning powers, such as increased resistance to shocks. Could be made from a Toa Disk of Lightning.
 * Mask of Location: Lets the user discern their location anywhere at anytime, and aids them in navigation.
 * Mask of Magnetism: Great version gives its user Toa-level range and strength of Elemental Magnetism powers. Noble version only gives the user Turaga-level power over magnetic energy. Does not boost any pre-existing Magnetism powers by the user. The mask does not grant any additional Magnetism powers, such as an internal compass. Could be made from a Toa Disk of Magnetism.
 * The Mask of Matter:
 * Mask of Memory:
 * Mask of Morality: Lets the user tap into their moral light or shadow.
 * Mask of Nightmares: Lets the user give another terrible nightmares. Considered an immoral mask power by Toa.
 * Mask of Motion:
 * Mask of Negation: Great version gives the user the power to negate a target's powers. The mask power does not work on natural abilities such as strength, breathing underwater, etc. The Noble version only allows the user to negate one power.
 * Mask of Numbness: Great version gives the user the power to make a target partly or completely numb. The Noble version can only make part of the target numb, and its effect do not last as long.
 * Mask of Obedience: Lets the user make others want to obey their every command. Noble version only affects one target at a time. Considered an immoral mask power by Toa.
 * Mask of Pain: Great version lets the user create intense physical and/or mental pain in a target, while the Noble can only create physical pain. Considered an immoral mask power by Toa.
 * Mask of Paralysis: Great version gives the user the power to render a target almost completely immobile. The Noble version's effect does not last as long.
 * Mask of Perception:
 * Mask of Plants: Great version gives its user Toa-level range and strength of Elemental Plant powers. Noble version only gives the user Turaga-level power over plant life. Does not boost any pre-existing Plant powers by the user. The mask does not grant any additional Plant powers, such as an intuitive knowledge of plants. Could be made from a Toa Disk of Plantlife.
 * Mask of Plasma: Great version gives its user Toa-level range and strength of Elemental Plasma powers. Noble version only gives the user Turaga-level power over plasma. Does not boost any pre-existing Plasma powers by the user. The mask does not grant any additional Plasma powers, such as increased resistance to heat and excessive light. Could be made from a Toa Disk of Plasma.
 * Mask of Poison: Great version lets the user create poisons and acids. The Noble version only lets the user make poisons. Considered an immoral mask power by Toa, because of poison's lethality.
 * Mask of Precognition: Great version lets the user see a few minutes into the future at will, while the Noble only lets them see a few seconds into the future at will.
 * Mask of Presence: Lets user see and hear what another sees and hears.
 * Mask of Prophecy: Great version gives its user the power to have visions (like Vakama) of the future, the past, and events occurring elsewhere in the present. The Noble version of this mask delivers vaguer visions. Both versions are always on at a low level, and generally work similarly to the Mask of Clairvoyance.
 * Mask of Psionics: Great version gives its user Toa-level range and strength of Elemental Psionic powers. Noble version only gives the user Turaga-level power over thoughts and mental energy. Does not boost any pre-existing Psionic powers by the user. The mask does not grant any additional Psionic powers, such as automatic mental shielding. Could be made from a Toa Disk of Psionics.
 * Mask of Quiet (Mask of Silence): Great version gives its user the power to generate a field of complete silence around them, quieting all noises. The Noble version cannot generate a field as large for as long.
 * Mask of Quakes: Great version gives the user the power to generate earthquakes. The Noble version cannot create quakes as strong or as long-lasting.
 * Mask of Rage: Great version gives the user the power to feed off of the negative emotions of others. The Noble version only grants the power to feed off of the anger of another. Considered an immoral mask power by Toa.
 * Mask of Remove Poison: Great Mask allows user to remove poison from the system of any living being, including themselves. The Noble Mask cannot remove as much poison as quickly, and can only be used on other being. Only Great Masks of Remove Poison can reverse Hordika venom, which is why most were destroyed by Roodaka. Mask created from Kanoka of Remove Poison.
 * Mask of Repentance: Great version gives its user the power to drain negative emotions from a target. Noble version cannot drain as much negativity as quickly.
 * Mask of Resuscitation: Works like a Mask of Undeath, except that the mask releases all the pent-up life energy at once, resurrecting the wearer almost immediately upon death. Great version takes at least 5,000 years to charge up enough to revive the wearer (if they're a Toa; it takes longer if they aren't), and the user can bestow the pent-up life energy on another who has just died. Noble takes at least 10,000 years to charge if the user is a Toa (it takes longer if they aren't a Toa, but it takes 2,500 years if the user is a Turaga).
 * Mask of Seeking: Lets user track the location and movement of a target.
 * Mask of Serenity: Great version gives its user the power to channel positive emotions into a target, overriding their negative emotions and making them feel peaceful. Noble version is not as strong.
 * Mask of Shame: Great version gives the user the power to make a target experience intense feelings of shame, embarrassment, and guilt. The Noble version only lets a user make a target feel shame. Considered an immoral mask power by Toa, because it is not as effective as the Mask of Conviction.
 * Mask of Shapeshifting:
 * Mask of Sight: Great version gives the user the powers of thermal imaging, telescopic and microscopic vision, light filters, 360-degree eyesight, and infrared and ultraviolet vision. The Noble version only grants 360-degree vision, thermal imaging, and infrared and ultraviolet vision.
 * Mask of Skills:
 * Mask of Sleep: Great version gives the user the power to make multiple targets instantly fall asleep. The Noble version only lets the user make a single target fall asleep.
 * Mask of Slowness: Great version makes several targets slow to the point of barely moving. Noble version makes a single target move slower for a shorter period of time.
 * Mask of Sonics: Great version gives its user Toa-level range and strength of Elemental Sonic powers. Noble version only gives the user Turaga-level power over sound. Does not boost any pre-existing Sonic powers by the user. The mask does not grant any additional Sonic powers, such as increased hearing. Could be made from a Toa Disk of Sonics.
 * The Mask of Space:
 * Mask of Stamina: Great version increases the user's stamina against intense heat, cold, pain, or exhaustion. Noble version only increases against exhaustion.
 * Mask of Stasis: Great version gives the user the power to place a single target into near-permanent stasis through eye contact. The Noble version's effect only lasts for a few hours, and must be triggered by physical contact.
 * Mask of Stone: Great version gives its user Toa-level range and strength of Elemental Stone powers. Noble version only gives the user Turaga-level power over rock and stone. Does not boost any pre-existing Stone powers by the user. The mask does not grant any additional Stone powers, such as vastly increased strength. Could be made from a Toa Disk of Stone.
 * Mask of Strategy:
 * Mask of Siphoning: Great version gives its user the power to siphon the physical, mental, or elemental energy of another target though eye contact and use it for themselves. The Noble version can only steal physical energy from a target, and does so through physical contact.
 * Mask of Suffering: Great version gives its user the power to make a single target believe they are on fire and feel like they are on fire. Noble mask makes the target feel as if they're burning, but do not believe they are on fire. Effect is not as strong and does not last as long. Considered an immoral mask power by Toa.
 * Mask of Torment: Great mask gives the user the power to make a single target believe they are in mortal danger, whether by burning, freezing, drowning or something else. Considered an immoral mask power by Toa.
 * Mask of Tracking (Mask of Hunting): Allows its user to track anyone or anything anywhere.
 * Mask of Transmutation: Lets user transmutate one substance into another.
 * Mask of Tunneling: Great version gives its user the power to effortlessly burrow through earth and stone. Also lets them sense weak spots. Noble version only allows its user to tunnel.
 * Mask of Water: Great version gives its user Toa-level range and strength of Elemental Water powers. Noble version only gives the user Turaga-level power over water and moisture. Does not boost any pre-existing Water powers by the user. The mask does not grant any additional Water powers, such as increased underwater agility and lung capacity. Could be made from a Toa Disk of Water.
 * Mask of Weakening: Great version allows its user to weaken both living and non-living targets. The Noble version only allows the user to weaken non-living targets. Mask created from Kanoka of Weakening.
 * Mask of Weather: Great version gives its user the power to create and control weather phenomena at will. Noble version only allows the user to manipulate existing weather.
 * Mask of Will: Great version increases its user's mental fortitude and mental capacity. The increased mental strength gives the user improved ability to resist mental intrusions, such as mind control, telepathy, mind reading, etc. The increased mental capacity gives the user clarity of thought and greater powers of observation. The Noble version only increases its user's mental fortitude for a brief period of time.
 * Mask of Vacuum: Great version gives its user the power to create a localized vacuum or to use suction force, and to fire concussive blasts of air. Noble version only allows suction force. Effective against Air or Sonics users. Can be used to suffocate opponents, but Toa consider that application to be unethical.
 * Mask of Vertigo: Great version gives its user the power to remove another's sense of balance, overwhelming them with nausea and loss of physical coordination. Noble version removes a target's balance, but does not make them sick or uncoordinated. Eschewed by Toa, as they generally dislike the power.
 * Mask of Voice: Great version gives its user the power to amplify their voice's power to the point where they can shatter rocks or knock down a target. The Noble version only amplifies their voice to the point of disorienting a target.

Kaita Kanohi

 * Mask of Agony: Kaita fusion of the Mask of Acid, Mask of Poison, and Mask of Pain. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Affliction: Kaita fusion of the Mask of Blindness, Mask of Numbness, and Mask of Pain. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Belief:
 * Mask of Chaos: Kaita fusion of the Mask of Hunger, Mask of Disruption, and Mask of Repulsion. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Combat: Kaita fusion of the Mask of Fate, Mask of Accuracy, and Mask of Flight. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Communication: Kaita fusion of the Mask of Detection, Mask of Telepathy, and Mask of Spirit. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Condemnation: Kaita fusion of the Mask of Apathy, Mask of Deception, and Mask of Depression. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Conquest: Kaita fusion of the Mask of Strength, Mask of Speed, and Mask of Levitation. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Danger: Kaita fusion of the Mask of Corruption, Mask of Hunger, and Mask of Disruption. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Defense: Kaita fusion of the Mask of Shielding, Mask of X-Ray Vision, and Mask of Levitation. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Deliverance: Kaita fusion of the Mask of Water Breating, Mask of Speed, and Mask of Shielding. Gives its user all the respective powers of said masks, and allowed them to use them simultaneously or individually.
 * Mask of Destruction: Kaita fusion of the Mask of Corruption, Mask of Time Duplication, and Mask of Silence. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Devastation: Kaita fusion of the Mask of Aging, Mask of Mutation, and Mask of Incomprehension. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Drought: Kaita fusion of the Mask of Dehydration, Mask of Heat, and Mask of Cold. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Elements: Kaita fusion of the Mask of Water, Mask of Air, and Mask of Ice. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Emotions: Kaita fusion of the Mask of Fear, Mask of Anger, and Mask of Depression. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Environment: Kaita fusion of the mask of Magnetism, Mask of Sonics, and Mask of Plantlife. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Faith:
 * Mask of Faithfulness: Kaita fusion of the Mask of Invisibility, Mask of Translation, and Mask of Illusion. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Famine: Kaita fusion of the Mask of Poison, Mask of Hunger, and Mask of Acid. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Freedom: Kaita fusion of the Mask of Diminishment, Mask of Emulation, and Mask of Growth. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Generosity: Kaita fusion of the Mask of Night Vision, Mask of Mind Control, and Mask of Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of the Ground: Kaita fusion of the Mask of Earth, Mask of Stone, and Mask of Iron. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Humility: Kaita fusion of the Mask of Invisibility, Mask of Illusion, and Mask of Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Infiltration: Kaita fusion of the Mask of Translation, Mask of Illusion, and Mask of Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Isolation: Kaita fusion of the Mask of Blindness, Mask of Silence, and Mask of Numbness. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Justice: Kaita fusion of the Mask of Mind Control, Mask of Translation, and Mask of Night Vision. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Leadership:
 * Mask of the Mind: Kaita fusion of the Mask of Telepathy, Mask of Mind Control, and Mask of Psychometry. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Nature: Kaita fusion of the Mask of Lightning, Mask of Plasma, and Mask of Gravity. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Offense:
 * Mask of Oppression:
 * Mask of Order:
 * Mask of Power:
 * Mask of Protection:
 * Mask of Revenge:
 * Mask of Seeing: Kaita fusion of the Mask of X-ray Vision, Mask of Night Vision, and Mask of Sensory Aptitude. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Service: Kaita fusion of the Mask of Obedience, Mask of Mind Control, and Mask of Speed. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Sickness: Kaita fusion of the Mask of Disease, Mask of Poison, and Mask of Acid. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Spying: Kaita fusion of the Mask of Invisibility, Mask of Mind Control, and Mask of Night Vision. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Starvation: Kaita fusion of the Mask of Weather, Mask of Hunger, and Mask of Weakening. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Substances: Kaita fusion of the Mask of Fire, Mask of Earth, and Mask of Stone. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Temperature: Kaita fusion of the Mask of Heat, Mask of Cold, and Mask of Weather. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Terror: Kaita fusion of the Mask of Fear, Mask of Pain, and Mask of Obedience. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Torture: Kaita fusion of the Mask of Pain, Mask of Blindness, and Mask of Silence. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Unlife: Kaita fusion of the Mask of Scavenging, Mask of Undeath, and Mask of Reanimation. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Vengeance: Kaita fusion of the Mask of Kindred, Mask of Summoning, and Mask of Reanimation. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.
 * Mask of Victory: Kaita fusion of the Mask of Arthron, Mask of Stealth, and Mask of Gravity. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually.

Nui Kanohi

 * Mask of Guidance: Turaga Nui fusion of the Masks of Invisibility, Translation, Illusions, Mind Control, Night Vision, and Telekinesis. Gives its user all the respective powers of said masks, and allows them to use them simultaneously or individually. Created when the six Turaga of Mata Nui briefly combined together to resolve a growing conflict between the Koros.