Krana | |
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Item Information | |
Primary User(s) | The Bohrok |
Primary Location | Mata Nui, Archives, others |
Functionalities | Controlling minds/Bohrok, granting wearer powers |
- “Beware the Krana! When worn, they can steal the mind... and not even a Toa might be able to resist their power.”
- — Turaga Vakama, Comic 4: The Bohrok Awake
Each Bohrok contained a parasitic Krana which acted as its brain and gave it its power. The Krana, besides controlling the Bohrok, provided the intelligence to the swarms.
History
The Krana were telepathically guided by Cahdok and Gahdok, twin queens of the Bohrok swarms.
The Krana, while the Bohrok's power, was also its weakness: even the strongest Bohrok, without its Krana, became little more than an empty shell. That shell could then be programmed or trained to repair the damage it inflicted. One of the main functions of the Bohrok Va scouts was to replace a Bohrok's missing Krana. If a Krana felt threatened, it could eject from its Bohrok host. This left the host powerless, but if the Krana attached onto another being's face, it took control of the other being's mind and assimilated it into the swarm.
The Toa Mata collected 48 Krana, and placed them into special slots in the middle of the Bohrok nest. This unlocked the hiding places of six sets of Exo-Toa armor and the lair of the two dreadful Bahrag twins. When the Bahrag were defeated, the Bohrok shut down and the Matoran collected all their Krana, threw the Krana into pits and sealed them away.
Recently, the Toa Nuva were sent on a mission to free the Bahrag, so they could release the Bohrok to return the island of Mata Nui to what it was "in the Before-Time" as Lewa said.
Krana types
The eight types of Krana each had their own name and rank in the swarm.
- Krana Xa: Swarm Commander Krana that lead their Bohrok on their mission.
- Krana Za: Squad Leader Krana that have the ability to communicate telepathically with other Krana of the swarm. A Krana Za controlled Lewa and Turaga Matau for a period of time.
- Krana Vu: Surveyor Krana that can let a Bohrok fly short distances ahead of the swarm to confirm that the path is clear.
- Krana Ca: Clearance Krana with strong defense shielding; these Krana spearhead the swarm's mission.
- Krana Yo: Mole Krana that use their Bohrok to tunnel through anything on the island.
- Krana Ja: Scout Krana with radar-like senses that detect distant obstacles in the path of the swarm.
- Krana Su: Worker Krana with colossal energy; they inhabit the strongest of Bohrok. They are always around when brute force is needed.
- Krana Bo: Sentinel Krana that can see in the dark. They serve as night-time lookouts and lead their Bohrok into the darkest places on Mata Nui.
Krana Colors
Each breed of Bohrok and Bohrok Va wore a different colored Krana. The Bohrok's Krana color corresponded with their colored eyes. These various colors are listed below:
- Blue: Tahnok
- Orange: Gahlok
- Red: Lehvak
- Green: Pahrak
- Yellow-Green: Nuhvok
- Light Blue: Kohrak
- Yellow: Tahnok Va
- Purple: Gahlok Va
- Dark Grey: Lehvak Va
- Tan: Pahrak Va
- Black: Nuhvok Va
- White: Kohrak Va
thumb|right|300px|Tahu getting infected by a Krana.
Trivia
- Coincidentally, the Ca breed of Krana was similar in appearance to the Kanohi Hau, which also had the power of shielding.
- The Fohrok, unlike Bohrok, were not controlled by Krana.
- The Krana would work just as well as a Kanohi on a Matoran's face to keep them awake and alive.
- In the Metru Nui Archives, Toa Metru Whenua nearly knocked over an exhibit of Krana.
- The krana each have a three letter code, written in Matoran, on the back. These codes have no story line importance and do not spell any real words.
See Also
Collectibles | ||||
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Kanohi • Krana • Kanohi Nuva • Krana-Kal • Kraata • Kanoka • Rhotuka • Zamor Spheres • Squids • Golden Armor |
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