|Tools||A Crescent Scythe|
Nektann was a Skakdi warlord amongst many others.
Nektann lived, with the other Skakdi on Zakaz, in peace. When Spiriah visited Zakaz, Nektann, along with the other Skakdi, was altered. He gained elemental and vision-based powers, but it is unknown if he is one of the Skakdi who gained additional powers as well. He was also the leader of the Skakdi tribe for a time. Nektann once ordered a shipment of automated weapons from Xia. The weapons were then named after him, because he was the first to use them. Sometime later, Axonn and Brutaka asked Nektann to lead his Skakdi tribe against the Brotherhood of Makuta on an island on the Southern Islands in the Destiny War. Nektann, not being very convinced, threated to throw the Order of Mata Nui members in his Tatorak pen. Axonn lied to Nektann telling him that they had told the other Skakdi leaders to help in the War. Nektann agreed and fought against the Rahkshi.
After the War, Teridax took control of the Matoran Universe. Nektann, finding it futile to fight against Teridax, allied with the Makuta. Sometime later, Teridax released Nektann and his tribe to attack Bara Magna. After being summoned to Bara Magna, Nektann was defeated while fighting Tahu.Tahu melted Nektann's armor and left the warlord in critical condition, but alive.
In the The Kingdom Pocket Dimension, Nektann, along with the other Skakdi survived the end of the universe and migrated to the island of Mata Nui. Nektann was then chosen to be a member of Turaga Takanuva's ruling council.
Nektann was released along with other five sets called Bionicle Stars in 2010. His set number is 7137 and has a piece count of 15, including a gold-colored piece. On Nektann's canister, and in various official references on lego.com, it said 'Piraka', not his actual name. This was to help younger fans to relate to him as he was a brand new character and the 'Stars' line was intended for the best of the already existing Bionicle story.
- His base did not contain a dungeon, torture chamber or prisoner of war camp. It was because there was no point in torturing Skakdi as they usually won't talk unless they get their freedom. Nektann, like many captors, did not think that was a fair trade.
- Nektann's name may be based off of Nekton, meaning anything that can control it's movements.